Mobile phone games : tough times ahead
With only 5% of consumers taking the iniative to download a mobile
phone game, the task set aside for the mobile gaming
industry is a tough one. Lack of appropriate marketing of this
genre is responsible for its sluggish growth. A widespread
awareness about mobile games could really give it the boost it
deserves.
With mobile phones being used increasingly for all day-to-day
activities be it for staying in touch, chatting with friends, or
in case of an emergency, nobody can turn away from its
advantages. It has been observed that more people are using
their mobile phones for making and receiving calls and messaging
rather than downloading and playing games.
However, reports say that the mobile entertainment industry is
expected to make a good progress by 2010. If this is so, then a
remarkable amount of growth is expected in this domain. The
problem lies in the fact that very few people are paying to
download for mobile games at present. Also, mobile games are not
adequately marketed by the people, which if done could promote
them. In the US, mobile games are being advertised on television
but nothing of that sort is happening in the UK.
Mobile companies don't seem to be prepared to spend money on
expensive marketing campaigns for mobil
e games in spite of the benefits it can bring. There is a
lot of ignorance about downloading mobile content. Reports
confirm that mobile games are downloaded by only 5% of consumers
and more than a third of total users are unsure as to what is
the procedure. This could be because people who are more
interested in gaming are more contended with higher quality home
games or video games and people who wish to play games just for
fun think that downloading games could be too costly or
complicated. The bigger problem is how to spread awareness about
the latest games or the top games and how to get them because
people won't bother to go through all the pages of the website
to find out about their favourite game.
Since a long time, there has been drive for more co-operation
between the developers and publishers who create games and
mobile service providers who allow download of games. This
co-operation can make a handset turn into something like a
laptop or a PC, with shortcuts on the handset to reach any
option.
People might be encouraged to download games if there is a flat
fee for downloading. Assurance needs to be given to people who
have faced high charges earlier for browsing and downloading.
In future, there might be bundled services available where you
can download as many games as you want for a particular amount
of money. Whatever may happen in the future, but one thing's for
sure, the prospect for growth is immense in this sector. In the
near future, you may find playing mobile games as the best
option to pass your leisure time.