Monetizing the Social Network
A review of ways marketers can align with these consumer hot
spots.
Online social networks are hot. Those who participate in them
belong to two, three, four, maybe even more than 10 or 20
different ones. They enjoy their features, upload photos,
request business contacts and talk with friends.
For now, consumers get to do this for free. For now.
Although social networking in the offline world may be
well-established -- monetized through conferences, venues,
referral fees and headhunters -- the online world seems to just
be examining the methods of monetization. The general principle
still stands: if you have a large database of active users, you
can make money -- right?
Here is how it is being done today:
Advertising -- A quick review of ad dollar expenditures in the
U.S. reveals that only a small portion of the total is spent
online -- but that is going to change fast. Online advertising
is once again booming -- and just as public television and print
media often can be sustained from pure advertising models,
online is no different. The leading social networking sites
(MySpace, Friendster and LinkedIN, along with many others) are
primarily supported by advertising. Although their aggressive
growth strategies mean that some may still be losing money,
advertising represents a substantial amount of revenue.
Revenue Share/Per Transaction Fees -- Someone clicks on her
friend's profile on Friendster and sees that he loves HBO's hit
series "Deadwood." Clicking on the term 'Deadwood" brings up all
the other members who have the same interest -- and an
easy-to-purchase link for the "Deadwood" Season One DVD through
Amazon. It's essentially a focused advertising arrangement --
marketers now have precision targeting through social networking
profiles, tapping into user interests -- and offering purchase
options within very specific filters.
Events -- Although revenue numbers generated from MySpace-style
events are difficult to come by, these events are known to be
well attended and a driving force behind MySpace's impressive
growth. In general, while it's unlikely that offline events
account for more than 10 percent of any social network's
revenue, events do make for great content and word-of-mouth
advertising.
Moving forward, compelling new ways to monetize social networks
will continue to emerge. The downside, however, is that some of
these methods may not be in the user's best interest -- and they
might end up taking the "cool" edge off these communities.
The Buying Club/Affiliate Revenue Models -- With Buy.com's
purchase of Metails, a major offline and online retailer has
recognized the power of social networking and made a commitment
to the space. Yub.com enables users to develop their own social
network focused around products, product ratings and, more
importantly, a point-based rewards system that lets members
benefit from a friend's purchases. While Yub.com feels like
heavy retail -- with a full online mall that has grown rapidly
in the last few months -- the site is building a large user base
and enticing members to recommend products to friends. Although
the buying club mentality might work only within certain types
of social networks, the notion of a point system that rewards
users for certain activities should be embraced more broadly. By
developing a currency system, a social networking site can
create very real incentives (promotions, giveaways, contests,
fundraisers) for specific actions, from which everyone can
benefit.
Corporate Sponsorship -- Does being a fan of a brand mean that
you want the owner of that brand to have all of your personal
profile information? Practically speaking, the answer has to do
with the type of brand and the reward the user receives for
sharing that information. Corporations will take notice of these
social networks and begin offering competitive services with
products and (if they are smart) experience-based rewards. Just
as Icelounge (described as a "MySpace for skaters") was
launched, larger brands will begin to do the same. Increased
brand loyalty and sales opportunities will lead directly to
monetization.
Country Clubs/Membership Fees -- The SNS world can be a field of
dreams -- albeit for a price. As social networking site
ASmallWorld.com has recently demonstrated, if you build a great
social network -- making it "invite-only," with restrictions on
activities -- well, everyone wants to join. Naseeb likewise has
proven that a focused social network, aimed at a specific niche,
can justify an admission charge. From where I sit, I'd much
rather be part of a social network with fewer members, no
advertising, and no corporate sponsorship but that charges for
entry.
Overall, social networking sites are experiencing hockey stick
growth and, in the process, influencing new types of two-way
brand experiences and community building on the web. Although
the approaches to monetization outlined here just scratch the
surface, revenue models abound. Any repository of personal data
and contact information on a large group of users (perhaps
better to call them "consumers") inevitably translates to profit
opportunities.
Let's just hope that all our email accounts and personal
profiles don't end up in a spam database though a dot-com SNS
auction.